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FRG Can Drive
Free Range Games is 16 years old. We hit a growth spurt a few years ago, making Lord of the Rings: Return to Moria, while also helping bring a few other games to market. With keys in hand, we're currently contributing our expertise to a new set of massive games. (More on that later this year.) In the meantime, we thought it might be nice to recollect on a handful of games from our younger years. Spelldriffter is a hybrid tactical role playing game and deck building game that
Jun 22 min read


Performance Capture
State-of-the-art is an overused phrase. If a razor or a vacuum can be state-of-the-art, the term has lost its luster. So let's just say that our motion capture facility has everything you need, including an academy award. It's a professional environment that once assembled and housed Shelby's famous Cobras. We offer body, finger, and face motion capture as well as audio. We have an ADR sound booth, too. Our facility allows for real time visualization in the Unreal Engine and
Jun 21 min read


FRG Collaborations
FRG has helped other studios (and old friends) bring their ideas to market, like Oddworld Soulstorm and Callisto Protocol. We're happy to lend our design, art, and engineering skills. The differences in tone, play, and teams make every project a compelling, unique experience. We're pretty dang agreeable, no matter what. Read more about our experiences on Oddworld in this previous post. Explore Callisto's AAA aesthetics here.
May 151 min read


Our Favorite Wrekless Community-Built Parks from Steam Next Fest
Thank you once again to everyone who has put the time, creativity, and love into building Parks for the rest of the community.
Oct 24, 20241 min read


Our Favorite Community Parks (So Far)
We wanted to give a shout out to some of our favorite player-built parks that you all can visit in the demo now.
Oct 14, 20242 min read
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